The city is walled off but there are ways to the woods if not just over the wall, one could explore forever but for the purpose of telling, the tale follows the immediate events, each prologue covering a different region.
Here
the city. As inevitably the player reaches the mayor's manor on the far
edge of town from the dock.
('Trying to Get to Heaven' ~ Dylan cover by Bowie)
Every
glance as they all cease their variety leads directly to cowering away
in their shames or their lasciviousness poking its curiosities forth
for simply being something new. Powerful. Desire.
Tones become hushed as a path is cleared to the mayor, while in the rooms it's much the same. Levity becomes silence. Up the steps and through the crowd swirly to the dance, the Mayor atop the stairs chatting his accountant.
'The Mayor' - "Ah. Welcome. Your secrets are safe with us, we have aplenty our own. And we'll keep you here as well, to be safe from these secrets you flee."
Killer - "I don't flee my past and I haven't chosen to stay. You're another safe harbor on my own personal map. Though I admit. It is very nicely out of the way."
Mayor - "As we sought it. And to the point, our sad little tale."
Killer - "I'll tell you. Your perfect world was lost because of someone betrayed you. Correct ?"
Mayor - A smile, "Correct."
Killer - "So I'm assuming your cult's founder is at the heart of the matter. Where's the body ?"
...
Mayor - "In the Mortuarium."
Killer - "Really."
...
Mayor - "A place we do not go."
Killer - "But you do have the key."
...
Mayor - "I do. But you cannot let anything escape."
Killer - Smiles and starts loading up. "What happens then ?"
Mayor - "Then Hell takes us all. Even you. Surely it's where you were headed along your way here, so I'd imagine our plight interests you only in the most 'selfless' of terms."
Killer - "If you could see you in the mirror saying that to me."
Mayor - "There are no mirrors in this house. Your room key in the nearest motel. Gather your companion and meet me at the Mortuarium."
Killer - "Companion ?"
Mayor - "Another one come to ... 'save us all'." A laugh, "Of course. Be good to that one, you have more in common than you know."
Killer - "I'm not splitting the check."
Mayor - "I didn't ask. Meet me at the Mortuarium. And then to meet our maker. Without me."
Learner - "Nice. Got any pills ?"
Killer - "Sometimes."
Learner - "Well then ... looks like I'm your Demonologist."
On the first play through, any companion has the same stats as you and grows from there. If playing through again, the Learner here is your own character from that prior play (still has gear).
The Learner seems uniquely aware that they're in a game.
Takes
nothing seriously but the puzzle of it, and is only frustrated at the
times a gamer would be, as opposed to a character who believed what was
happening is real.
A platform and puzzle player mostly, likes to activate all the mini missions when you're not looking, then run off finding keys and secrets, babbling them on return.
Pretty much everything a shoot-gamer hates doing, this one does automatically. Very talky, immediately flees all battle
and swears a lot when hit, occasionally badass.